There are two ways to animate a metropoly 3d characters:
The first one, and for expert animators is using traditional keyframe animation.
Keyframe animation is a technique that works a little like storyboarding (a comic strip series of images illustrating a
sequence of events). It enables us to choreograph and build an animation by arranging the character poses and taking
snapshots of them at key moments during a sequence of movement or change. These key moments or keyframes become
the fixed points in time through which the animation passes. Animation between these keyframes is calculated by your 3d
software. This is a complex process chosen by artists who wish to have complete control over the animation.
The second method consists in using mocap data to drive your character skeleton.
To create aXYZ design emotion mocap data files, a performer wears markers near each joint to identify the motion by the
positions or angles between the markers. The motion capture computer software records the positions, angles, velocities,
accelerations and impulses, providing an accurate digital representation of the motion. Motion capture saves time and
creates more natural movements than manual animation. eMOTION Mocap data files are available in three character
animation file formats such us BIP, BVH and Motion Builder FBX.
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