TEXTURE MAPS LAYOUT
Changing the individual appearances of the models is very easy using any image editor.
You can change clothes colours or alter texture maps to create new model variations.
TWO LEVELS OF DETAIL TEXTURE MAPS
You can use the 1024px*1024px texture maps for a high detail rendering.
If you need to decrease memory usage on render time, you can use our 512px*512px 8 bits texture map.
Josh Presseisen, Art Director of Neoscape said:
"I was very impressed with the texture mapping layout. It would make changing the individual appearances of the models very easy." |